Battle Girl High School is a new Japanese mobile game that just released this month. You take the role of a male teacher at a high school where your female students fight monsters. Typical harem setting, right? Although the all the girls are super cute, it’s the gameplay that will really suck you in. The company behind Battle Girl High School is colopl, the makers of White Cat Project. Like White Cat Project, this game is designed so you only have to use your thumb to play. Check out this PV to see the gameplay in action:
The game isn’t too hard to figure out, but I decided to write a guide to help people who have zero Japanese knowledge. I’ve covered the tutorial, weapons, cards, and other miscellaneous things below.
Here we have honeybee’s first installment under their honeybee black label. Originally I wasn’t planning on playing this so soon, but after seeing my friends talk about it I figured why not. One of the good things about this game is its length. It only took me three days to get through, which is perfect since my break is slowly ending.
Overall, I enjoyed it. I went in with zero expectations and ended up having an enjoyable time. Sometimes I was surprised in a good way, and I appreciate that the story is about the group working their way to fame instead of the heroine suddenly falling in love with rock stars. I wanted to support [rêve parfait] like they were a real band as the story progressed. Although Reon and Tsumugi start with terrible personalities, they reflect on their actions and develop into better characters by the end (in my opinion, at least). The romance between the heroine and the guys felt natural as well despite the short length of the game. I could understand why they would fall for each other in each route. Speaking about the game’s length, it honestly benefited from being less than 20 hours long. This way, the drama didn’t drag out for longer than it needed to.
That being said, I wouldn’t recommend this game to everyone. The story suffers from the usual tropes you see in a shoujo manga set in high school. The heroine is bullied, the main guys are womanizers for various reasons, the usual stuff high school students deal with. If you’re tired of this kind of story, then DYNAMIC CHORD feat.[rêve parfait] isn’t going to do much for you. However, if you can tolerate predictable drama and just want to go after cute guys, then I say go for it.
More thoughts on the characters (with spoilers!) under the cut.
Hello everyone, my name is Jess. If you’ve ever seen the username meltdowner on tumblr or zuttozuttoissho on twitter, then you may already kind of know me. I decided to start a proper blog for my thoughts related to otome games and possibly other visual novels I read. Maybe you’ll see musings about drama cds in the future, too. I should fill out my about page eventually, but for now, here’s a quick backstory post:
The first otome game I ever played was Tokimeki Memorial Girl’s Side 2nd Season for the DS back in 2008 when I was 13 years old. I don’t think I even knew what an otome game was then, I just wanted to play it because the guys looked cute and there was a dress-up system. Unfortunately, my Japanese knowledge at the time was limited to hiragana and katakana. Kanji was…tricky. I made silly assumptions based on what some kanji looked like. For example, I thought that 当 had to do with cake because it looks like a side view of a slice of cake with candles. My relationship with Seki didn’t last long as I stopped playing after going through a few dates. It seemed like a fun game, but I couldn’t understand a majority of it.
Then it was summer of 2009. While casually browsing Nico Nico Douga, I noticed there was a new Nico Nico Douga medley. I was watching a version of 七色のニコニコ動画 that used original videos that the songs were from…except for capsule’s song Starry Sky. Instead of the group’s music video, there was a short clip of a video with a bunch of good-looking characters. I immediately looked up the actual OP for Starry Sky ~in Spring~ and wanted to play it right away. Although my Japanese hadn’t improved much, I discovered the famous agth and Atlas translator combo. Somehow I managed to get through the game while decoding Atlas’s translated messes. With that, my otome gaming career(?) started.
My Japanese comprehension is still far from perfect; however, I’m glad I took the plunge and decided to give otome games another try. Sometimes the bad outweighs the good, but the truly great games I’ve found make everything worth it — not to mention the wonderful people I’ve met through this hobby as well.
I’ve never managed a wordy blog before since I’m not much of a writer, so we’ll see how this goes. Hopefully I’ll be able to make more posts soon!